Files
WickedEngine/WickedEngine/ForwardRenderableComponent.h
T
turanszkij f9058e9610 added support for user stencil buffer tagging;
added renderable3dcomponent depthbuffer query;
2017-06-28 23:25:30 +02:00

30 lines
598 B
C++

#pragma once
#include "Renderable3DComponent.h"
class ForwardRenderableComponent :
public Renderable3DComponent
{
protected:
static wiRenderTarget rtMain;
virtual void ResizeBuffers();
virtual void RenderScene(GRAPHICSTHREAD threadID) override;
public:
ForwardRenderableComponent();
virtual ~ForwardRenderableComponent();
virtual wiDepthTarget* GetDepthBuffer() override;
virtual void setPreferredThreadingCount(unsigned short value) override;
virtual void Initialize() override;
virtual void Load() override;
virtual void Start() override;
virtual void Render() override;
};