24 lines
648 B
C++
24 lines
648 B
C++
#pragma once
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#include "wiLua.h"
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#include "wiLuna.h"
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#include "LoadingScreenComponent.h"
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#include "Renderable2DComponent_BindLua.h"
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class LoadingScreenComponent_BindLua : public Renderable2DComponent_BindLua
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{
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public:
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static const char className[];
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static Luna<LoadingScreenComponent_BindLua>::FunctionType methods[];
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static Luna<LoadingScreenComponent_BindLua>::PropertyType properties[];
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LoadingScreenComponent_BindLua(LoadingScreenComponent* component = nullptr);
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LoadingScreenComponent_BindLua(lua_State *L);
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~LoadingScreenComponent_BindLua();
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int AddLoadingTask(lua_State* L);
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int OnFinished(lua_State* L);
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static void Bind();
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};
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