66e94a18d1
added common MSAA resolving functionality;
21 lines
653 B
C++
21 lines
653 B
C++
#pragma once
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#include "wiLua.h"
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#include "wiLuna.h"
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#include "TiledForwardRenderableComponent.h"
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#include "Renderable3DComponent_BindLua.h"
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class TiledForwardRenderableComponent_BindLua : public Renderable3DComponent_BindLua
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{
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public:
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static const char className[];
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static Luna<TiledForwardRenderableComponent_BindLua>::FunctionType methods[];
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static Luna<TiledForwardRenderableComponent_BindLua>::PropertyType properties[];
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TiledForwardRenderableComponent_BindLua(TiledForwardRenderableComponent* component = nullptr);
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TiledForwardRenderableComponent_BindLua(lua_State *L);
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~TiledForwardRenderableComponent_BindLua();
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static void Bind();
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};
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