293 lines
8.2 KiB
C++
293 lines
8.2 KiB
C++
#include "stdafx.h"
|
|
#include "AnimationWindow.h"
|
|
|
|
|
|
AnimationWindow::AnimationWindow(wiGUI* gui) :GUI(gui)
|
|
{
|
|
assert(GUI && "Invalid GUI!");
|
|
|
|
float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
|
|
float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
|
|
|
|
|
|
animWindow = new wiWindow(GUI, "Animation Window");
|
|
animWindow->SetSize(XMFLOAT2(600, 450));
|
|
GUI->AddWidget(animWindow);
|
|
|
|
float x = 200;
|
|
float y = 0;
|
|
float step = 35;
|
|
|
|
////////////////////////////////////
|
|
|
|
actionsComboBox = new wiComboBox("Primary Action: ");
|
|
actionsComboBox->SetSize(XMFLOAT2(300, 20));
|
|
actionsComboBox->SetPos(XMFLOAT2(x, y += step));
|
|
actionsComboBox->OnSelect([&](wiEventArgs args) {
|
|
if (armature != nullptr && args.iValue >= 0)
|
|
{
|
|
armature->ChangeAction(args.sValue, blendSlider->GetValue());
|
|
}
|
|
});
|
|
actionsComboBox->SetEnabled(false);
|
|
actionsComboBox->SetTooltip("Choose an animation clip...");
|
|
animWindow->AddWidget(actionsComboBox);
|
|
|
|
blendSlider = new wiSlider(0.0f, 60, 0, 100000, "Blend Frames: ");
|
|
blendSlider->SetSize(XMFLOAT2(100, 30));
|
|
blendSlider->SetPos(XMFLOAT2(x, y += step));
|
|
blendSlider->OnSlide([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer = armature->GetPrimaryAnimation();
|
|
if (layer != nullptr)
|
|
{
|
|
layer->blendFrames = args.fValue;
|
|
}
|
|
}
|
|
});
|
|
blendSlider->SetEnabled(false);
|
|
blendSlider->SetTooltip("Adjust the blend length in frames when changing actions...");
|
|
animWindow->AddWidget(blendSlider);
|
|
|
|
loopedCheckBox = new wiCheckBox("Looped: ");
|
|
loopedCheckBox->SetTooltip("Toggle animation looping behaviour.");
|
|
loopedCheckBox->SetPos(XMFLOAT2(470, y));
|
|
loopedCheckBox->OnClick([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer = armature->GetPrimaryAnimation();
|
|
if (layer != nullptr)
|
|
{
|
|
layer->looped = args.bValue;
|
|
}
|
|
}
|
|
});
|
|
animWindow->AddWidget(loopedCheckBox);
|
|
|
|
/////////////////////////////////////
|
|
|
|
|
|
actionsComboBox1 = new wiComboBox("Secondary Action 1: ");
|
|
actionsComboBox1->SetSize(XMFLOAT2(300, 20));
|
|
actionsComboBox1->SetPos(XMFLOAT2(x, y += step*2));
|
|
actionsComboBox1->OnSelect([&](wiEventArgs args) {
|
|
if (armature != nullptr && args.iValue >= 0)
|
|
{
|
|
armature->ChangeAction(args.sValue, blendSlider1->GetValue(), "SECONDARY1", weightSlider1->GetValue());
|
|
}
|
|
});
|
|
actionsComboBox1->SetEnabled(false);
|
|
actionsComboBox1->SetTooltip("Choose an animation clip for a secondary slot...");
|
|
animWindow->AddWidget(actionsComboBox1);
|
|
|
|
blendSlider1 = new wiSlider(0.0f, 60, 0, 100000, "Blend Frames 1: ");
|
|
blendSlider1->SetSize(XMFLOAT2(100, 30));
|
|
blendSlider1->SetPos(XMFLOAT2(x, y += step));
|
|
blendSlider1->OnSlide([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer1 = armature->GetAnimLayer("SECONDARY1");
|
|
if (layer1 != nullptr)
|
|
{
|
|
layer1->blendFrames = args.fValue;
|
|
}
|
|
}
|
|
});
|
|
blendSlider1->SetEnabled(false);
|
|
blendSlider1->SetTooltip("Adjust the blend length in frames when changing actions...");
|
|
animWindow->AddWidget(blendSlider1);
|
|
|
|
loopedCheckBox1 = new wiCheckBox("Looped: ");
|
|
loopedCheckBox1->SetTooltip("Toggle animation looping behaviour.");
|
|
loopedCheckBox1->SetPos(XMFLOAT2(470, y));
|
|
loopedCheckBox1->OnClick([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer1 = armature->GetAnimLayer("SECONDARY1");
|
|
if (layer1 != nullptr)
|
|
{
|
|
layer1->looped = args.bValue;
|
|
}
|
|
}
|
|
});
|
|
animWindow->AddWidget(loopedCheckBox1);
|
|
|
|
weightSlider1 = new wiSlider(0.0f, 1.0f, 1.0f, 100000, "Blend Weight 1: ");
|
|
weightSlider1->SetSize(XMFLOAT2(100, 30));
|
|
weightSlider1->SetPos(XMFLOAT2(x, y += step));
|
|
weightSlider1->OnSlide([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer1 = armature->GetAnimLayer("SECONDARY1");
|
|
if (layer1 != nullptr)
|
|
{
|
|
layer1->weight = args.fValue;
|
|
}
|
|
}
|
|
});
|
|
weightSlider1->SetEnabled(false);
|
|
weightSlider1->SetTooltip("Adjust the blend weight for the secondary action...");
|
|
animWindow->AddWidget(weightSlider1);
|
|
|
|
/////////////////////////////////////
|
|
|
|
|
|
actionsComboBox2 = new wiComboBox("Secondary Action 2: ");
|
|
actionsComboBox2->SetSize(XMFLOAT2(300, 20));
|
|
actionsComboBox2->SetPos(XMFLOAT2(x, y += step * 2));
|
|
actionsComboBox2->OnSelect([&](wiEventArgs args) {
|
|
if (armature != nullptr && args.iValue >= 0)
|
|
{
|
|
armature->ChangeAction(args.sValue, blendSlider2->GetValue(), "SECONDARY2", weightSlider2->GetValue());
|
|
}
|
|
});
|
|
actionsComboBox2->SetEnabled(false);
|
|
actionsComboBox2->SetTooltip("Choose an animation clip for a secondary slot...");
|
|
animWindow->AddWidget(actionsComboBox2);
|
|
|
|
blendSlider2 = new wiSlider(0.0f, 60, 0, 100000, "Blend Frames 2: ");
|
|
blendSlider2->SetSize(XMFLOAT2(100, 30));
|
|
blendSlider2->SetPos(XMFLOAT2(x, y += step));
|
|
blendSlider2->OnSlide([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer2 = armature->GetAnimLayer("SECONDARY2");
|
|
if (layer2 != nullptr)
|
|
{
|
|
layer2->blendFrames = args.fValue;
|
|
}
|
|
}
|
|
});
|
|
blendSlider2->SetEnabled(false);
|
|
blendSlider2->SetTooltip("Adjust the blend length in frames when changing actions...");
|
|
animWindow->AddWidget(blendSlider2);
|
|
|
|
loopedCheckBox2 = new wiCheckBox("Looped: ");
|
|
loopedCheckBox2->SetTooltip("Toggle animation looping behaviour.");
|
|
loopedCheckBox2->SetPos(XMFLOAT2(470, y));
|
|
loopedCheckBox2->OnClick([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer2 = armature->GetAnimLayer("SECONDARY2");
|
|
if (layer2 != nullptr)
|
|
{
|
|
layer2->looped = args.bValue;
|
|
}
|
|
}
|
|
});
|
|
animWindow->AddWidget(loopedCheckBox2);
|
|
|
|
weightSlider2 = new wiSlider(0.0f, 1.0f, 1.0f, 100000, "Blend Weight 2: ");
|
|
weightSlider2->SetSize(XMFLOAT2(100, 30));
|
|
weightSlider2->SetPos(XMFLOAT2(x, y += step));
|
|
weightSlider2->OnSlide([&](wiEventArgs args) {
|
|
if (armature != nullptr)
|
|
{
|
|
AnimationLayer* layer2 = armature->GetAnimLayer("SECONDARY2");
|
|
if (layer2 != nullptr)
|
|
{
|
|
layer2->weight = args.fValue;
|
|
}
|
|
}
|
|
});
|
|
weightSlider2->SetEnabled(false);
|
|
weightSlider2->SetTooltip("Adjust the blend weight for the secondary action...");
|
|
animWindow->AddWidget(weightSlider2);
|
|
|
|
|
|
///////////////////////////////////////////////////
|
|
|
|
|
|
animWindow->Translate(XMFLOAT3(100, 50, 0));
|
|
animWindow->SetVisible(false);
|
|
|
|
SetArmature(nullptr);
|
|
}
|
|
|
|
|
|
AnimationWindow::~AnimationWindow()
|
|
{
|
|
animWindow->RemoveWidgets(true);
|
|
|
|
GUI->RemoveWidget(animWindow);
|
|
SAFE_DELETE(animWindow);
|
|
}
|
|
|
|
void AnimationWindow::SetArmature(Armature* armature)
|
|
{
|
|
if (this->armature == armature)
|
|
return;
|
|
|
|
this->armature = armature;
|
|
|
|
if (armature != nullptr)
|
|
{
|
|
actionsComboBox->ClearItems();
|
|
actionsComboBox->SetEnabled(true);
|
|
for (auto& x : armature->actions)
|
|
{
|
|
actionsComboBox->AddItem(x.name);
|
|
}
|
|
actionsComboBox->SetSelected(armature->GetPrimaryAnimation()->activeAction);
|
|
blendSlider->SetEnabled(true);
|
|
AnimationLayer* layer = armature->GetPrimaryAnimation();
|
|
if (layer != nullptr)
|
|
{
|
|
loopedCheckBox->SetCheck(layer->looped);
|
|
}
|
|
loopedCheckBox->SetEnabled(true);
|
|
|
|
actionsComboBox1->ClearItems();
|
|
actionsComboBox1->SetEnabled(true);
|
|
for (auto& x : armature->actions)
|
|
{
|
|
actionsComboBox1->AddItem(x.name);
|
|
}
|
|
actionsComboBox1->SetSelected(0);
|
|
blendSlider1->SetEnabled(true);
|
|
weightSlider1->SetEnabled(true);
|
|
AnimationLayer* layer1 = armature->GetAnimLayer("SECONDARY1");
|
|
if (layer1 != nullptr)
|
|
{
|
|
loopedCheckBox1->SetCheck(layer1->looped);
|
|
}
|
|
loopedCheckBox1->SetEnabled(true);
|
|
|
|
actionsComboBox2->ClearItems();
|
|
actionsComboBox2->SetEnabled(true);
|
|
for (auto& x : armature->actions)
|
|
{
|
|
actionsComboBox2->AddItem(x.name);
|
|
}
|
|
actionsComboBox2->SetSelected(0);
|
|
blendSlider2->SetEnabled(true);
|
|
weightSlider2->SetEnabled(true);
|
|
AnimationLayer* layer2 = armature->GetAnimLayer("SECONDARY2");
|
|
if (layer2 != nullptr)
|
|
{
|
|
loopedCheckBox2->SetCheck(layer2->looped);
|
|
}
|
|
loopedCheckBox2->SetEnabled(true);
|
|
}
|
|
else
|
|
{
|
|
actionsComboBox->ClearItems();
|
|
actionsComboBox->SetEnabled(false);
|
|
blendSlider->SetEnabled(false);
|
|
loopedCheckBox->SetEnabled(false);
|
|
|
|
actionsComboBox1->ClearItems();
|
|
actionsComboBox1->SetEnabled(false);
|
|
blendSlider1->SetEnabled(false);
|
|
weightSlider1->SetEnabled(false);
|
|
loopedCheckBox1->SetEnabled(false);
|
|
|
|
actionsComboBox2->ClearItems();
|
|
actionsComboBox2->SetEnabled(false);
|
|
blendSlider2->SetEnabled(false);
|
|
weightSlider2->SetEnabled(false);
|
|
loopedCheckBox2->SetEnabled(false);
|
|
}
|
|
}
|