Files
WickedEngine/Editor/AnimationWindow.h
T
2018-09-06 18:41:10 +01:00

31 lines
450 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiComboBox;
class wiButton;
class AnimationWindow
{
public:
AnimationWindow(wiGUI* gui);
~AnimationWindow();
wiGUI* GUI;
wiECS::Entity entity = wiECS::INVALID_ENTITY;
wiWindow* animWindow;
wiComboBox* animationsComboBox;
wiCheckBox* loopedCheckBox;
wiButton* playButton;
wiButton* stopButton;
wiSlider* timerSlider;
void Update();
};