36 lines
813 B
C++
36 lines
813 B
C++
#pragma once
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#include "wiLua.h"
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#include "wiLuna.h"
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#include "wiImageEffects.h"
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class wiImageEffects_BindLua
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{
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public:
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wiImageEffects effects;
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static const char className[];
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static Luna<wiImageEffects_BindLua>::FunctionType methods[];
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static Luna<wiImageEffects_BindLua>::PropertyType properties[];
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wiImageEffects_BindLua(const wiImageEffects& effects);
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wiImageEffects_BindLua(lua_State *L);
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~wiImageEffects_BindLua();
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int GetPos(lua_State* L);
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int GetSize(lua_State* L);
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int GetOpacity(lua_State* L);
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int GetFade(lua_State* L);
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int GetRotation(lua_State* L);
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int GetMipLevel(lua_State* L);
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int SetPos(lua_State* L);
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int SetSize(lua_State* L);
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int SetOpacity(lua_State* L);
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int SetFade(lua_State* L);
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int SetRotation(lua_State* L);
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int SetMipLevel(lua_State* L);
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static void Bind();
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};
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