21 lines
678 B
C++
21 lines
678 B
C++
#ifndef WICKEDENGINE_COMMONINCLUDE_H
|
|
#define WICKEDENGINE_COMMONINCLUDE_H
|
|
|
|
// This is a helper include file pasted into all engine headers try to keep it minimal!
|
|
// Do not include engine features in this file!
|
|
|
|
#include <cstdint>
|
|
|
|
#include <DirectXMath.h>
|
|
#include <DirectXPackedVector.h>
|
|
using namespace DirectX;
|
|
using namespace DirectX::PackedVector;
|
|
static const XMFLOAT4X4 IDENTITYMATRIX = XMFLOAT4X4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
|
|
|
|
#define arraysize(a) (sizeof(a) / sizeof(a[0]))
|
|
#define NOMINMAX
|
|
#define ALIGN_16 void* operator new(size_t i){return _mm_malloc(i, 16);} void operator delete(void* p){_mm_free(p);}
|
|
|
|
|
|
#endif //WICKEDENGINE_COMMONINCLUDE_H
|