16 lines
352 B
C++
16 lines
352 B
C++
#pragma once
|
|
#include "RenderPath3D_Deferred.h"
|
|
|
|
class RenderPath3D_TiledDeferred :
|
|
public RenderPath3D_Deferred
|
|
{
|
|
private:
|
|
wiGraphics::Texture lightbuffer_diffuse_noR11G11B10supportavailable;
|
|
wiGraphics::Texture lightbuffer_specular_noR11G11B10supportavailable;
|
|
protected:
|
|
void ResizeBuffers() override;
|
|
public:
|
|
void Render() const override;
|
|
};
|
|
|