Files
WickedEngine/WickedEngine/wiNetwork_BindLua.h
T
2020-03-07 16:18:23 +00:00

16 lines
298 B
C++

#pragma once
#include "wiLua.h"
#include "wiLuna.h"
class wiNetwork_BindLua
{
public:
static const char className[];
static Luna<wiNetwork_BindLua>::FunctionType methods[];
static Luna<wiNetwork_BindLua>::PropertyType properties[];
wiNetwork_BindLua(lua_State* L) {}
static void Bind();
};