Files
WickedEngine/WickedEngine/ForwardRenderableComponent_BindLua.h
T
2015-08-06 21:27:27 +02:00

21 lines
613 B
C++

#pragma once
#include "wiLua.h"
#include "wiLuna.h"
#include "ForwardRenderableComponent.h"
#include "Renderable3DComponent_BindLua.h"
class ForwardRenderableComponent_BindLua : public Renderable3DComponent_BindLua
{
public:
static const char className[];
static Luna<ForwardRenderableComponent_BindLua>::FunctionType methods[];
static Luna<ForwardRenderableComponent_BindLua>::PropertyType properties[];
ForwardRenderableComponent_BindLua(ForwardRenderableComponent* component = nullptr);
ForwardRenderableComponent_BindLua(lua_State *L);
~ForwardRenderableComponent_BindLua();
static void Bind();
};