Files
WickedEngine/WickedEngine/TiledForwardRenderableComponent.h
T
turanszkij 89c66cd133 refactor render pipeline;
optimize emitters;
serialize alpharef;
2016-10-19 23:09:24 +02:00

15 lines
450 B
C++

#pragma once
#include "ForwardRenderableComponent.h"
class TiledForwardRenderableComponent :
public ForwardRenderableComponent
{
private:
virtual void RenderScene(GRAPHICSTHREAD threadID = GRAPHICSTHREAD_IMMEDIATE) override;
virtual void RenderTransparentScene(wiRenderTarget& refractionRT, GRAPHICSTHREAD threadID = GRAPHICSTHREAD_IMMEDIATE) override;
public:
TiledForwardRenderableComponent();
virtual ~TiledForwardRenderableComponent();
};