Files
WickedEngine/Editor/ForceFieldWindow.h
T
2020-04-13 22:19:29 +01:00

32 lines
466 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class wiComboBox;
class wiColorPicker;
class EditorComponent;
class ForceFieldWindow
{
public:
ForceFieldWindow(EditorComponent* editor);
~ForceFieldWindow();
wiECS::Entity entity;
void SetEntity(wiECS::Entity entity);
wiGUI* GUI;
wiWindow* forceFieldWindow;
wiComboBox* typeComboBox;
wiSlider* gravitySlider;
wiSlider* rangeSlider;
wiButton* addButton;
};