79 lines
1.7 KiB
C++
79 lines
1.7 KiB
C++
#include "stdafx.h"
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#include "DecalWindow.h"
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using namespace wiECS;
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using namespace wiSceneSystem;
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DecalWindow::DecalWindow(wiGUI* gui) : GUI(gui)
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{
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assert(GUI && "Invalid GUI!");
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float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
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float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
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decalWindow = new wiWindow(GUI, "Decal Window");
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decalWindow->SetSize(XMFLOAT2(400, 300));
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decalWindow->SetEnabled(false);
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GUI->AddWidget(decalWindow);
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float x = 200;
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float y = 0;
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//opacitySlider = new wiSlider(0, 1, 1, 100000, "Opacity: ");
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//opacitySlider->SetSize(XMFLOAT2(100, 30));
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//opacitySlider->SetPos(XMFLOAT2(x, y += 30));
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//opacitySlider->OnSlide([&](wiEventArgs args) {
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// if (decal != nullptr)
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// {
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// decal->color.w = args.fValue;
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// }
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//});
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//decalWindow->AddWidget(opacitySlider);
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//emissiveSlider = new wiSlider(0, 100, 0, 100000, "Emissive: ");
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//emissiveSlider->SetSize(XMFLOAT2(100, 30));
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//emissiveSlider->SetPos(XMFLOAT2(x, y += 30));
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//emissiveSlider->OnSlide([&](wiEventArgs args) {
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// if (decal != nullptr)
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// {
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// decal->emissive = args.fValue;
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// }
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//});
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//decalWindow->AddWidget(emissiveSlider);
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decalWindow->Translate(XMFLOAT3(30, 30, 0));
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decalWindow->SetVisible(false);
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SetEntity(INVALID_ENTITY);
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}
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DecalWindow::~DecalWindow()
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{
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decalWindow->RemoveWidgets(true);
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GUI->RemoveWidget(decalWindow);
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SAFE_DELETE(decalWindow);
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}
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void DecalWindow::SetEntity(Entity entity)
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{
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this->entity = entity;
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//if (this->decal == decal)
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// return;
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//this->decal = decal;
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//if (decal != nullptr)
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//{
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// opacitySlider->SetValue(decal->color.w);
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// emissiveSlider->SetValue(decal->emissive);
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// decalWindow->SetEnabled(true);
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//}
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//else
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//{
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// decalWindow->SetEnabled(false);
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//}
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}
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