Files
WickedEngine/Editor/DecalWindow.cpp
T
2018-08-29 17:10:28 +01:00

79 lines
1.7 KiB
C++

#include "stdafx.h"
#include "DecalWindow.h"
using namespace wiECS;
using namespace wiSceneSystem;
DecalWindow::DecalWindow(wiGUI* gui) : GUI(gui)
{
assert(GUI && "Invalid GUI!");
float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
decalWindow = new wiWindow(GUI, "Decal Window");
decalWindow->SetSize(XMFLOAT2(400, 300));
decalWindow->SetEnabled(false);
GUI->AddWidget(decalWindow);
float x = 200;
float y = 0;
//opacitySlider = new wiSlider(0, 1, 1, 100000, "Opacity: ");
//opacitySlider->SetSize(XMFLOAT2(100, 30));
//opacitySlider->SetPos(XMFLOAT2(x, y += 30));
//opacitySlider->OnSlide([&](wiEventArgs args) {
// if (decal != nullptr)
// {
// decal->color.w = args.fValue;
// }
//});
//decalWindow->AddWidget(opacitySlider);
//emissiveSlider = new wiSlider(0, 100, 0, 100000, "Emissive: ");
//emissiveSlider->SetSize(XMFLOAT2(100, 30));
//emissiveSlider->SetPos(XMFLOAT2(x, y += 30));
//emissiveSlider->OnSlide([&](wiEventArgs args) {
// if (decal != nullptr)
// {
// decal->emissive = args.fValue;
// }
//});
//decalWindow->AddWidget(emissiveSlider);
decalWindow->Translate(XMFLOAT3(30, 30, 0));
decalWindow->SetVisible(false);
SetEntity(INVALID_ENTITY);
}
DecalWindow::~DecalWindow()
{
decalWindow->RemoveWidgets(true);
GUI->RemoveWidget(decalWindow);
SAFE_DELETE(decalWindow);
}
void DecalWindow::SetEntity(Entity entity)
{
this->entity = entity;
//if (this->decal == decal)
// return;
//this->decal = decal;
//if (decal != nullptr)
//{
// opacitySlider->SetValue(decal->color.w);
// emissiveSlider->SetValue(decal->emissive);
// decalWindow->SetEnabled(true);
//}
//else
//{
// decalWindow->SetEnabled(false);
//}
}