Files
WickedEngine/Editor/ExpressionWindow.cpp
T

352 lines
12 KiB
C++

#include "stdafx.h"
#include "ExpressionWindow.h"
using namespace wi::ecs;
using namespace wi::scene;
void ExpressionWindow::Create(EditorComponent* _editor)
{
editor = _editor;
wi::gui::Window::Create(ICON_EXPRESSION " Expression", wi::gui::Window::WindowControls::COLLAPSE | wi::gui::Window::WindowControls::CLOSE | wi::gui::Window::WindowControls::FIT_ALL_WIDGETS_VERTICAL);
SetSize(XMFLOAT2(670, 580));
closeButton.SetTooltip("Delete ExpressionComponent");
OnClose([=](wi::gui::EventArgs args) {
wi::Archive& archive = editor->AdvanceHistory();
archive << EditorComponent::HISTORYOP_COMPONENT_DATA;
editor->RecordEntity(archive, entity);
editor->GetCurrentScene().expressions.Remove(entity);
editor->RecordEntity(archive, entity);
editor->componentsWnd.RefreshEntityTree();
});
float x = 60;
float y = 4;
float hei = 20;
float step = hei + 2;
float wid = 220;
infoLabel.Create("");
infoLabel.SetSize(XMFLOAT2(100, 60));
infoLabel.SetText("Tip: If you also attach a Sound component to this entity, the mouth expression (if available) will be animated based on the sound playing.");
AddWidget(&infoLabel);
talkCheckBox.Create("Force Talking: ");
talkCheckBox.SetTooltip("Force continuous talking animation, even if no voice is playing");
talkCheckBox.SetSize(XMFLOAT2(hei, hei));
talkCheckBox.OnClick([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->SetForceTalkingEnabled(args.bValue);
});
AddWidget(&talkCheckBox);
blinkFrequencySlider.Create(0, 1, 0, 1000, "Blinks: ");
blinkFrequencySlider.SetTooltip("Specifies the number of blinks per second.");
blinkFrequencySlider.SetSize(XMFLOAT2(wid, hei));
blinkFrequencySlider.OnSlide([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->blink_frequency = args.fValue;
});
AddWidget(&blinkFrequencySlider);
blinkLengthSlider.Create(0, 1, 0, 1000, "Blink Length: ");
blinkLengthSlider.SetSize(XMFLOAT2(wid, hei));
blinkLengthSlider.OnSlide([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->blink_length = args.fValue;
});
AddWidget(&blinkLengthSlider);
blinkCountSlider.Create(1, 4, 2, 3, "Blink Count: ");
blinkCountSlider.SetSize(XMFLOAT2(wid, hei));
blinkCountSlider.OnSlide([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->blink_count = args.iValue;
});
AddWidget(&blinkCountSlider);
lookFrequencySlider.Create(0, 1, 0, 1000, "Looks: ");
lookFrequencySlider.SetTooltip("Specifies the number of look-aways per second.");
lookFrequencySlider.SetSize(XMFLOAT2(wid, hei));
lookFrequencySlider.OnSlide([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->look_frequency = args.fValue;
});
AddWidget(&lookFrequencySlider);
lookLengthSlider.Create(0, 1, 0, 1000, "Look Length: ");
lookLengthSlider.SetSize(XMFLOAT2(wid, hei));
lookLengthSlider.OnSlide([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
expression_mastering->look_length = args.fValue;
});
AddWidget(&lookLengthSlider);
expressionList.Create("Expressions: ");
expressionList.SetSize(XMFLOAT2(wid, 200));
expressionList.SetPos(XMFLOAT2(4, y += step));
expressionList.OnSelect([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
if (args.iValue >= expression_mastering->expressions.size())
return;
const ExpressionComponent::Expression& expression = expression_mastering->expressions[args.iValue];
binaryCheckBox.SetCheck(expression.IsBinary());
weightSlider.SetValue(expression.weight);
overrideMouthCombo.SetSelectedByUserdataWithoutCallback((uint64_t)expression.override_mouth);
overrideBlinkCombo.SetSelectedByUserdataWithoutCallback((uint64_t)expression.override_blink);
overrideLookCombo.SetSelectedByUserdataWithoutCallback((uint64_t)expression.override_look);
});
AddWidget(&expressionList);
binaryCheckBox.Create("Binary: ");
binaryCheckBox.SetSize(XMFLOAT2(hei, hei));
binaryCheckBox.OnClick([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
int count = expressionList.GetItemCount();
for (int i = 0; i < count; ++i)
{
if (!expressionList.GetItem(i).selected)
continue;
if (i >= expression_mastering->expressions.size())
return;
ExpressionComponent::Expression& expression = expression_mastering->expressions[i];
expression.SetBinary(args.bValue);
expression.SetDirty();
}
});
AddWidget(&binaryCheckBox);
weightSlider.Create(0, 1, 0, 100000, "Weight: ");
weightSlider.SetSize(XMFLOAT2(wid, hei));
weightSlider.SetPos(XMFLOAT2(x, y += step));
weightSlider.OnSlide([&](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
if (args.iValue >= expression_mastering->expressions.size())
return;
int count = expressionList.GetItemCount();
for (int i = 0; i < count; ++i)
{
if (!expressionList.GetItem(i).selected)
continue;
if (i >= expression_mastering->expressions.size())
return;
ExpressionComponent::Expression& expression = expression_mastering->expressions[i];
expression.weight = args.fValue;
expression.SetDirty();
}
});
AddWidget(&weightSlider);
overrideMouthCombo.Create("Override Mouth: ");
overrideMouthCombo.SetTooltip("Lip sync override control");
overrideMouthCombo.SetSize(XMFLOAT2(wid, hei));
overrideMouthCombo.AddItem("None", (uint64_t)ExpressionComponent::Override::None);
overrideMouthCombo.AddItem("Block", (uint64_t)ExpressionComponent::Override::Block);
overrideMouthCombo.AddItem("Blend", (uint64_t)ExpressionComponent::Override::Blend);
overrideMouthCombo.OnSelect([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
if (args.iValue >= expression_mastering->expressions.size())
return;
int count = expressionList.GetItemCount();
for (int i = 0; i < count; ++i)
{
if (!expressionList.GetItem(i).selected)
continue;
if (i >= expression_mastering->expressions.size())
return;
ExpressionComponent::Expression& expression = expression_mastering->expressions[i];
expression.override_mouth = (ExpressionComponent::Override)args.userdata;
expression.SetDirty();
}
});
AddWidget(&overrideMouthCombo);
overrideBlinkCombo.Create("Override Blink: ");
overrideBlinkCombo.SetTooltip("Blink override control");
overrideBlinkCombo.SetSize(XMFLOAT2(wid, hei));
overrideBlinkCombo.AddItem("None", (uint64_t)ExpressionComponent::Override::None);
overrideBlinkCombo.AddItem("Block", (uint64_t)ExpressionComponent::Override::Block);
overrideBlinkCombo.AddItem("Blend", (uint64_t)ExpressionComponent::Override::Blend);
overrideBlinkCombo.OnSelect([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
if (args.iValue >= expression_mastering->expressions.size())
return;
int count = expressionList.GetItemCount();
for (int i = 0; i < count; ++i)
{
if (!expressionList.GetItem(i).selected)
continue;
if (i >= expression_mastering->expressions.size())
return;
ExpressionComponent::Expression& expression = expression_mastering->expressions[i];
expression.override_blink = (ExpressionComponent::Override)args.userdata;
expression.SetDirty();
}
});
AddWidget(&overrideBlinkCombo);
overrideLookCombo.Create("Override Look: ");
overrideLookCombo.SetTooltip("Look-away override control");
overrideLookCombo.SetSize(XMFLOAT2(wid, hei));
overrideLookCombo.AddItem("None", (uint64_t)ExpressionComponent::Override::None);
overrideLookCombo.AddItem("Block", (uint64_t)ExpressionComponent::Override::Block);
overrideLookCombo.AddItem("Blend", (uint64_t)ExpressionComponent::Override::Blend);
overrideLookCombo.OnSelect([=](wi::gui::EventArgs args) {
wi::scene::Scene& scene = editor->GetCurrentScene();
ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering == nullptr)
return;
if (args.iValue >= expression_mastering->expressions.size())
return;
int count = expressionList.GetItemCount();
for (int i = 0; i < count; ++i)
{
if (!expressionList.GetItem(i).selected)
continue;
if (i >= expression_mastering->expressions.size())
return;
ExpressionComponent::Expression& expression = expression_mastering->expressions[i];
expression.override_look = (ExpressionComponent::Override)args.userdata;
expression.SetDirty();
}
});
AddWidget(&overrideLookCombo);
SetMinimized(true);
SetVisible(false);
SetEntity(INVALID_ENTITY);
}
void ExpressionWindow::SetEntity(Entity entity)
{
if (this->entity == entity)
return;
this->entity = entity;
Scene& scene = editor->GetCurrentScene();
const ExpressionComponent* expression_mastering = scene.expressions.GetComponent(entity);
if (expression_mastering != nullptr)
{
blinkFrequencySlider.SetValue(expression_mastering->blink_frequency);
blinkLengthSlider.SetValue(expression_mastering->blink_length);
blinkCountSlider.SetValue(expression_mastering->blink_count);
lookFrequencySlider.SetValue(expression_mastering->look_frequency);
lookLengthSlider.SetValue(expression_mastering->look_length);
talkCheckBox.SetCheck(expression_mastering->IsForceTalkingEnabled());
expressionList.ClearItems();
for (const ExpressionComponent::Expression& expression : expression_mastering->expressions)
{
expressionList.AddItem(expression.name);
}
}
}
void ExpressionWindow::ResizeLayout()
{
wi::gui::Window::ResizeLayout();
const float padding = 4;
const float width = GetWidgetAreaSize().x;
float y = padding;
float jump = 20;
const float margin_left = 110;
const float margin_right = 45;
auto add = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};
auto add_right = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
widget.SetPos(XMFLOAT2(width - margin_right - widget.GetSize().x, y));
y += widget.GetSize().y;
y += padding;
};
auto add_fullwidth = [&](wi::gui::Widget& widget) {
if (!widget.IsVisible())
return;
const float margin_left = padding;
const float margin_right = padding;
widget.SetPos(XMFLOAT2(margin_left, y));
widget.SetSize(XMFLOAT2(width - margin_left - margin_right, widget.GetScale().y));
y += widget.GetSize().y;
y += padding;
};
add_fullwidth(infoLabel);
add_right(talkCheckBox);
add(blinkFrequencySlider);
add(blinkLengthSlider);
add(blinkCountSlider);
add(lookFrequencySlider);
add(lookLengthSlider);
add_fullwidth(expressionList);
add_right(binaryCheckBox);
add(weightSlider);
add(overrideMouthCombo);
add(overrideBlinkCombo);
add(overrideLookCombo);
}