Files
WickedEngine/CMakeSettings.json
T
Amer Koleci 4f3402c797 CMake improvements (#237)
* Add legacy shader compilation and improve CMake logic.

* Fix legacy shaders dependency

* CMake: Allow override shader directory directly from CMake.

* CMake: Manage to correctly set working directory for editor and tests when running from open folder in Visual Studio.

* Remove old comment I left.

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2021-02-14 21:51:19 +01:00

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JSON

{
"configurations": [
{
"name": "x64-Debug",
"generator": "Visual Studio 16 2019 Win64",
"configurationType": "Debug",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
},
{
"name": "x64-Release",
"generator": "Visual Studio 16 2019 Win64",
"configurationType": "Release",
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": "",
"inheritEnvironments": [ "msvc_x64_x64" ],
"variables": []
}
]
}