Files
WickedEngine/Editor/VideoWindow.h
T
2023-04-29 15:44:06 +02:00

32 lines
722 B
C++

#pragma once
class EditorComponent;
class VideoPreview : public wi::gui::Widget
{
public:
wi::scene::VideoComponent* video = nullptr;
void Render(const wi::Canvas& canvas, wi::graphics::CommandList cmd) const override;
};
class VideoWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
EditorComponent* editor = nullptr;
wi::ecs::Entity entity = wi::ecs::INVALID_ENTITY;
void SetEntity(wi::ecs::Entity entity);
wi::gui::Button openButton;
wi::gui::Label filenameLabel;
wi::gui::Button playpauseButton;
wi::gui::Button stopButton;
wi::gui::CheckBox loopedCheckbox;
VideoPreview preview;
wi::gui::Slider timerSlider;
wi::gui::Label infoLabel;
void ResizeLayout() override;
};