Files
WickedEngine/Editor/EnvProbeWindow.h
T

29 lines
418 B
C++

#pragma once
struct Material;
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class EnvProbeWindow
{
public:
EnvProbeWindow(wiGUI* gui);
~EnvProbeWindow();
wiGUI* GUI;
EnvironmentProbe* probe;
void SetProbe(EnvironmentProbe* value);
wiWindow* envProbeWindow;
wiCheckBox* realTimeCheckBox;
wiButton* generateButton;
wiButton* refreshButton;
wiButton* refreshAllButton;
};