Files
WickedEngine/.vs/launch.vs.json
T
Amer Koleci 4f3402c797 CMake improvements (#237)
* Add legacy shader compilation and improve CMake logic.

* Fix legacy shaders dependency

* CMake: Allow override shader directory directly from CMake.

* CMake: Manage to correctly set working directory for editor and tests when running from open folder in Visual Studio.

* Remove old comment I left.

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2021-02-14 21:51:19 +01:00

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JSON

{
"version": "0.2.1",
"defaults": {},
"configurations": [
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "WickedEngineEditor.exe (Editor\\Debug\\WickedEngineEditor.exe)",
"name": "WickedEngineEditor.exe (Editor\\Debug\\WickedEngineEditor.exe)",
"currentDir": "Editor"
},
{
"type": "default",
"project": "CMakeLists.txt",
"projectTarget": "Tests.exe (Tests\\Debug\\Tests.exe)",
"name": "Tests.exe (Tests\\Debug\\Tests.exe)",
"currentDir": "Tests"
}
]
}