4f3402c797
* Add legacy shader compilation and improve CMake logic. * Fix legacy shaders dependency * CMake: Allow override shader directory directly from CMake. * CMake: Manage to correctly set working directory for editor and tests when running from open folder in Visual Studio. * Remove old comment I left. Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
21 lines
509 B
JSON
21 lines
509 B
JSON
{
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"version": "0.2.1",
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"defaults": {},
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"configurations": [
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{
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"type": "default",
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"project": "CMakeLists.txt",
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"projectTarget": "WickedEngineEditor.exe (Editor\\Debug\\WickedEngineEditor.exe)",
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"name": "WickedEngineEditor.exe (Editor\\Debug\\WickedEngineEditor.exe)",
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"currentDir": "Editor"
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},
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{
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"type": "default",
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"project": "CMakeLists.txt",
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"projectTarget": "Tests.exe (Tests\\Debug\\Tests.exe)",
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"name": "Tests.exe (Tests\\Debug\\Tests.exe)",
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"currentDir": "Tests"
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}
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]
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}
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