Files
WickedEngine/Example_ImGui/ImGuiPS.hlsl
T
Amer Koleci f275f4690b Examples: Initial ImGui 1.85 integration example. (#338)
* Examples: Initial ImGui 1.85 integration example.

* Attempt to load and compile shaders.

* ImGUI integration done with some workarounds.

* ImGUI integration: Cleanup example.

* refactor tests->example_imgui

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2021-11-04 10:09:20 +01:00

15 lines
280 B
HLSL

struct VertexOutput
{
float4 pos : SV_POSITION;
float2 uv : TEXCOORD0;
float4 col : COLOR0;
};
Texture2D texture0 : register(t0);
SamplerState sampler0 : register(s0);
float4 main(VertexOutput input) : SV_TARGET
{
return input.col * texture0.Sample(sampler0, input.uv);
}