8ed65ef031
* vulkan acceleration structure implementation * vulkan: optimized resource binding * dx12 optimizations * vulkan shadercompiler update * dx12 raytracing resource binding update * dx12 descriptor refactor * dx12 and vulkan updates * VK_KHR_raytracing * vulkan acceleration structure fix * vk acceleration structure fix * dx12 acceleration structure build fix * vulkan shader shifts refactor * vulkan raytracing fixes * uwp: cannot use dxcompiler.dll for shader reflection * updated version * refactors, shader compiler updates * updated shader build tools * updated shader compilers * raytraced shadows * revert shader model * try fix shader validate error * ray traced shadow refactors