101 lines
2.7 KiB
YAML
101 lines
2.7 KiB
YAML
name: Build
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on:
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push:
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branches: [ master ]
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jobs:
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windows:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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- name: Build
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shell: cmd
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run: |
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:OfflineShaderCompiler /m /p:Configuration=Release /p:Platform=x64
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cd "WickedEngine"
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"../BUILD/x64/Release/OfflineShaderCompiler/OfflineShaderCompiler.exe" hlsl6 spirv shaderdump strip_reflection
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cd ..
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:clean /m /p:Configuration=Release /p:Platform=x64
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"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/MSBuild/Current/Bin/MSBuild.exe" WickedEngine.sln /t:Editor_Windows /m /p:Configuration=Release /p:Platform=x64
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- name: Move files
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shell: cmd
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run: |
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move BUILD\x64\Release\Editor_Windows\Editor_Windows.exe .\
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move Editor\config.ini .\
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move Editor\startup.lua .\
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move Editor\languages .\
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move Editor\fonts .\
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- name: Package Editor
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uses: actions/upload-artifact@v4
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with:
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name: Editor (Windows)
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path: |
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languages/
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fonts/
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config.ini
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startup.lua
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Editor_Windows.exe
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linux:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Install dependencies
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run: |
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sudo apt update
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sudo apt install libsdl2-dev
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- name: Build
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run: |
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=Release
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make -j$(nproc)
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echo "---Generating Shader Dump---"
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cd WickedEngine
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./offlineshadercompiler spirv rebuild shaderdump
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mv wiShaderDump.h ../../WickedEngine/
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cd ..
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echo "---Rebuilding with ShaderDump---"
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make -B -j $(nproc)
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- name: Move files
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run: |
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mv build/Editor/WickedEngineEditor ./Editor_Linux
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mv Editor/config.ini ./
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mv Editor/startup.lua ./
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mv Editor/languages ./
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mv Editor/fonts ./
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- name: Package Editor
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uses: actions/upload-artifact@v4
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with:
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name: Editor (Linux)
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path: |
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languages/
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fonts/
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config.ini
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startup.lua
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Editor_Linux
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content:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v4
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- name: Package Content
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uses: actions/upload-artifact@v4
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with:
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name: Content
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path: |
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Content/Documentation
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Content/models
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Content/scripts
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Content/terrain
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