Files
WickedEngine/WickedEngine/envMap_skyVS.hlsl
T
2018-01-31 19:57:43 +00:00

10 lines
229 B
HLSL

#include "envMapHF.hlsli"
#include "icosphere.hlsli"
VSOut_Sky_EnvmapRendering main(uint vid : SV_VERTEXID)
{
VSOut_Sky_EnvmapRendering Out;
Out.pos = float4(ICOSPHERE[vid].xyz,0);
Out.nor = ICOSPHERE[vid].xyz;
return Out;
}