Files
WickedEngine/WickedEngine/wiGraphicsDevice_SharedInternals.h
T
2018-03-08 17:07:34 +00:00

11 lines
317 B
C

#ifndef _GRAPHICSDEVICE_SHAREDINTERNALS_H_
#define _GRAPHICSDEVICE_SHAREDINTERNALS_H_
// Descriptor layout counts:
#define GPU_RESOURCE_HEAP_CBV_COUNT 15
#define GPU_RESOURCE_HEAP_SRV_COUNT 64
#define GPU_RESOURCE_HEAP_UAV_COUNT 8
#define GPU_SAMPLER_HEAP_COUNT 16
#endif // _GRAPHICSDEVICE_SHAREDINTERNALS_H_