Files
WickedEngine/Editor/DecalWindow.h
T
2017-09-30 16:08:23 +01:00

29 lines
339 B
C++

#pragma once
struct Material;
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
struct Decal;
class DecalWindow
{
public:
DecalWindow(wiGUI* gui);
~DecalWindow();
wiGUI* GUI;
void SetDecal(Decal* decal);
Decal* decal;
wiWindow* decalWindow;
wiSlider* opacitySlider;
wiSlider* emissiveSlider;
};