Files
WickedEngine/WickedEngine/objectPS.hlsl
T
2016-02-10 23:55:02 +01:00

20 lines
251 B
HLSL

#include "objectHF.hlsli"
PixelOutputType main(PixelInputType input)
{
OBJECT_PS_DITHER
OBJECT_PS_MAKE
OBJECT_PS_NORMALMAPPING
OBJECT_PS_SPECULARMAPPING
OBJECT_PS_ENVIRONMENTMAPPING
OBJECT_PS_PLANARREFLECTIONS
OBJECT_PS_OUT_GBUFFER
}