104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
#include "stdafx.h"
|
|
#include "EnvProbeWindow.h"
|
|
|
|
using namespace wiECS;
|
|
using namespace wiSceneSystem;
|
|
|
|
EnvProbeWindow::EnvProbeWindow(wiGUI* gui) : GUI(gui)
|
|
{
|
|
assert(GUI && "Invalid GUI!");
|
|
|
|
float screenW = (float)wiRenderer::GetDevice()->GetScreenWidth();
|
|
float screenH = (float)wiRenderer::GetDevice()->GetScreenHeight();
|
|
|
|
envProbeWindow = new wiWindow(GUI, "Environment Probe Window");
|
|
envProbeWindow->SetSize(XMFLOAT2(600, 400));
|
|
envProbeWindow->SetEnabled(true);
|
|
GUI->AddWidget(envProbeWindow);
|
|
|
|
float x = 250, y = 0, step = 45;
|
|
|
|
realTimeCheckBox = new wiCheckBox("RealTime: ");
|
|
realTimeCheckBox->SetPos(XMFLOAT2(x, y += step));
|
|
realTimeCheckBox->SetEnabled(false);
|
|
realTimeCheckBox->OnClick([&](wiEventArgs args) {
|
|
EnvironmentProbeComponent* probe = wiSceneSystem::GetScene().probes.GetComponent(entity);
|
|
if (probe != nullptr)
|
|
{
|
|
probe->SetRealTime(args.bValue);
|
|
probe->SetDirty();
|
|
}
|
|
});
|
|
envProbeWindow->AddWidget(realTimeCheckBox);
|
|
|
|
generateButton = new wiButton("Put");
|
|
generateButton->SetPos(XMFLOAT2(x, y += step));
|
|
generateButton->OnClick([](wiEventArgs args) {
|
|
XMFLOAT3 pos;
|
|
XMStoreFloat3(&pos, XMVectorAdd(wiRenderer::GetCamera().GetEye(), wiRenderer::GetCamera().GetAt() * 4));
|
|
wiSceneSystem::GetScene().Entity_CreateEnvironmentProbe("editorProbe", pos);
|
|
});
|
|
envProbeWindow->AddWidget(generateButton);
|
|
|
|
refreshButton = new wiButton("Refresh");
|
|
refreshButton->SetPos(XMFLOAT2(x, y += step));
|
|
refreshButton->SetEnabled(false);
|
|
refreshButton->OnClick([&](wiEventArgs args) {
|
|
EnvironmentProbeComponent* probe = wiSceneSystem::GetScene().probes.GetComponent(entity);
|
|
if (probe != nullptr)
|
|
{
|
|
probe->SetDirty();
|
|
}
|
|
});
|
|
envProbeWindow->AddWidget(refreshButton);
|
|
|
|
refreshAllButton = new wiButton("Refresh All");
|
|
refreshAllButton->SetPos(XMFLOAT2(x, y += step));
|
|
refreshAllButton->SetEnabled(true);
|
|
refreshAllButton->OnClick([&](wiEventArgs args) {
|
|
Scene& scene = wiSceneSystem::GetScene();
|
|
for (size_t i = 0; i < scene.probes.GetCount(); ++i)
|
|
{
|
|
EnvironmentProbeComponent& probe = scene.probes[i];
|
|
probe.SetDirty();
|
|
}
|
|
});
|
|
envProbeWindow->AddWidget(refreshAllButton);
|
|
|
|
|
|
|
|
|
|
envProbeWindow->Translate(XMFLOAT3(30, 30, 0));
|
|
envProbeWindow->SetVisible(false);
|
|
|
|
SetEntity(INVALID_ENTITY);
|
|
}
|
|
|
|
|
|
EnvProbeWindow::~EnvProbeWindow()
|
|
{
|
|
envProbeWindow->RemoveWidgets(true);
|
|
GUI->RemoveWidget(envProbeWindow);
|
|
SAFE_DELETE(envProbeWindow);
|
|
}
|
|
|
|
void EnvProbeWindow::SetEntity(Entity entity)
|
|
{
|
|
this->entity = entity;
|
|
|
|
const EnvironmentProbeComponent* probe = wiSceneSystem::GetScene().probes.GetComponent(entity);
|
|
|
|
if (probe == nullptr)
|
|
{
|
|
realTimeCheckBox->SetEnabled(false);
|
|
refreshButton->SetEnabled(false);
|
|
}
|
|
else
|
|
{
|
|
realTimeCheckBox->SetCheck(probe->IsRealTime());
|
|
realTimeCheckBox->SetEnabled(true);
|
|
refreshButton->SetEnabled(true);
|
|
}
|
|
}
|
|
|