74cb74d3c9
- namespace refactor (example: wiGraphics:: -> wi::graphics) - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59 - resource manager will return `Resource` instead of `shared_ptr<Resource>` objects - MAD shader optimizations - implemented alpha to coverage with alpha tested materials when MSAA is enabled - alpha testing fix with transparent shadow maps - TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
17 lines
336 B
C++
17 lines
336 B
C++
#ifndef WICKEDENGINE_VERSION_DEFINED
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#define WICKEDENGINE_VERSION_DEFINED
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namespace wi::version
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{
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long GetVersion();
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// major features
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int GetMajor();
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// minor features, major bug fixes
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int GetMinor();
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// minor bug fixes, alterations
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int GetRevision();
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const char* GetVersionString();
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}
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#endif // WICKEDENGINE_VERSION_DEFINED
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