Files
WickedEngine/Editor/PostprocessWindow.h
T
2021-04-04 17:07:27 +02:00

47 lines
1.2 KiB
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class PostprocessWindow : public wiWindow
{
public:
void Create(EditorComponent* editor);
wiSlider exposureSlider;
wiCheckBox lensFlareCheckBox;
wiCheckBox lightShaftsCheckBox;
wiCheckBox volumetricCloudsCheckBox;
wiComboBox aoComboBox;
wiSlider aoPowerSlider;
wiSlider aoRangeSlider;
wiSlider aoSampleCountSlider;
wiCheckBox ssrCheckBox;
wiCheckBox raytracedReflectionsCheckBox;
wiCheckBox screenSpaceShadowsCheckBox;
wiSlider screenSpaceShadowsStepCountSlider;
wiSlider screenSpaceShadowsRangeSlider;
wiCheckBox eyeAdaptionCheckBox;
wiSlider eyeAdaptionKeySlider;
wiSlider eyeAdaptionRateSlider;
wiCheckBox motionBlurCheckBox;
wiSlider motionBlurStrengthSlider;
wiCheckBox depthOfFieldCheckBox;
wiSlider depthOfFieldScaleSlider;
wiCheckBox bloomCheckBox;
wiSlider bloomStrengthSlider;
wiCheckBox fxaaCheckBox;
wiCheckBox colorGradingCheckBox;
wiCheckBox ditherCheckBox;
wiCheckBox sharpenFilterCheckBox;
wiSlider sharpenFilterAmountSlider;
wiCheckBox outlineCheckBox;
wiSlider outlineThresholdSlider;
wiSlider outlineThicknessSlider;
wiCheckBox chromaticaberrationCheckBox;
wiSlider chromaticaberrationSlider;
};