Files
WickedEngine/Editor/LayerWindow.h
T
2021-12-04 16:48:12 +01:00

20 lines
351 B
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class LayerWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
wi::ecs::Entity entity;
void SetEntity(wi::ecs::Entity entity);
wi::gui::Label label;
wi::gui::CheckBox layers[32];
wi::gui::Button enableAllButton;
wi::gui::Button enableNoneButton;
};