Files
WickedEngine/Editor/TransformWindow.h
T
Turánszki János 5b35a5a47d Transform tool updates (#486)
* translator tool upgrades, renderpath2D hdr improvement

* fix

* rewritten rotation tool

* visual update

* screen aligned rotation mode

* rotation snap mode fix

* non uniform scaling fix

* improvements to transform undo/redo

* added snap mode configuration

* mirroring transform tool based on camera relative position;
axis text display;

* origin drag visualizer

* minor refactor
2022-07-12 13:24:35 +02:00

42 lines
920 B
C++

#pragma once
#include "WickedEngine.h"
class EditorComponent;
class TransformWindow : public wi::gui::Window
{
public:
void Create(EditorComponent* editor);
wi::ecs::Entity entity;
void SetEntity(wi::ecs::Entity entity);
wi::gui::Button createButton;
wi::gui::Button clearButton;
wi::gui::ComboBox parentCombo;
wi::gui::TextInputField txInput;
wi::gui::TextInputField tyInput;
wi::gui::TextInputField tzInput;
wi::gui::TextInputField rollInput;
wi::gui::TextInputField pitchInput;
wi::gui::TextInputField yawInput;
wi::gui::TextInputField rxInput;
wi::gui::TextInputField ryInput;
wi::gui::TextInputField rzInput;
wi::gui::TextInputField rwInput;
wi::gui::TextInputField sxInput;
wi::gui::TextInputField syInput;
wi::gui::TextInputField szInput;
wi::gui::TextInputField snapScaleInput;
wi::gui::TextInputField snapRotateInput;
wi::gui::TextInputField snapTranslateInput;
};