Files
WickedEngine/Editor/DecalWindow.h
T

25 lines
306 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class DecalWindow
{
public:
DecalWindow(wiGUI* gui);
~DecalWindow();
wiGUI* GUI;
wiECS::Entity entity;
void SetEntity(wiECS::Entity entity);
wiTextInputField* decalNameField;
wiWindow* decalWindow;
};