Files
WickedEngine/WickedEngine/wiVersion.cpp
T

34 lines
594 B
C++

#include "wiVersion.h"
#include <string>
namespace wiVersion
{
// main engine core
const int major = 0;
// minor features, major updates, breaking compatibility changes
const int minor = 51;
// minor bug fixes, alterations, refactors, updates
const int revision = 50;
const std::string version_string = std::to_string(major) + "." + std::to_string(minor) + "." + std::to_string(revision);
int GetMajor()
{
return major;
}
int GetMinor()
{
return minor;
}
int GetRevision()
{
return revision;
}
const char* GetVersionString()
{
return version_string.c_str();
}
}