Files
WickedEngine/Editor/DecalWindow.h
T
2020-08-23 19:03:56 +01:00

29 lines
396 B
C++

#pragma once
class wiGUI;
class wiWindow;
class wiLabel;
class wiCheckBox;
class wiSlider;
class EditorComponent;
class DecalWindow
{
public:
DecalWindow(EditorComponent* editor);
~DecalWindow();
wiGUI* GUI;
wiECS::Entity entity;
void SetEntity(wiECS::Entity entity);
wiCheckBox* placementCheckBox;
wiLabel* infoLabel;
wiTextInputField* decalNameField;
wiWindow* decalWindow;
};