74cb74d3c9
- namespace refactor (example: wiGraphics:: -> wi::graphics) - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59 - resource manager will return `Resource` instead of `shared_ptr<Resource>` objects - MAD shader optimizations - implemented alpha to coverage with alpha tested materials when MSAA is enabled - alpha testing fix with transparent shadow maps - TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
#include "wiLoadingScreen_BindLua.h"
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namespace wi::lua
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{
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const char LoadingScreen_BindLua::className[] = "LoadingScreen";
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Luna<LoadingScreen_BindLua>::FunctionType LoadingScreen_BindLua::methods[] = {
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lunamethod(RenderPath2D_BindLua, AddSprite),
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lunamethod(RenderPath2D_BindLua, AddFont),
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lunamethod(RenderPath2D_BindLua, RemoveSprite),
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lunamethod(RenderPath2D_BindLua, RemoveFont),
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lunamethod(RenderPath2D_BindLua, ClearSprites),
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lunamethod(RenderPath2D_BindLua, ClearFonts),
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lunamethod(RenderPath2D_BindLua, GetSpriteOrder),
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lunamethod(RenderPath2D_BindLua, GetFontOrder),
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lunamethod(RenderPath2D_BindLua, AddLayer),
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lunamethod(RenderPath2D_BindLua, GetLayers),
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lunamethod(RenderPath2D_BindLua, SetLayerOrder),
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lunamethod(RenderPath2D_BindLua, SetSpriteOrder),
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lunamethod(RenderPath2D_BindLua, SetFontOrder),
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lunamethod(RenderPath_BindLua, GetLayerMask),
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lunamethod(RenderPath_BindLua, SetLayerMask),
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lunamethod(LoadingScreen_BindLua, AddLoadingTask),
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lunamethod(LoadingScreen_BindLua, OnFinished),
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{ NULL, NULL }
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};
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Luna<LoadingScreen_BindLua>::PropertyType LoadingScreen_BindLua::properties[] = {
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{ NULL, NULL }
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};
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int LoadingScreen_BindLua::AddLoadingTask(lua_State* L)
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{
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int argc = wi::lua::SGetArgCount(L);
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if (argc > 0)
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{
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std::string task = wi::lua::SGetString(L, 1);
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LoadingScreen* loading = dynamic_cast<LoadingScreen*>(component);
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if (loading != nullptr)
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{
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loading->addLoadingFunction([=](wi::jobsystem::JobArgs args) {
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wi::lua::RunText(task);
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});
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}
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else
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wi::lua::SError(L, "AddLoader(string taskScript) component is not a LoadingScreen!");
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}
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else
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wi::lua::SError(L, "AddLoader(string taskScript) not enough arguments!");
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return 0;
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}
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int LoadingScreen_BindLua::OnFinished(lua_State* L)
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{
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int argc = wi::lua::SGetArgCount(L);
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if (argc > 0)
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{
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std::string task = wi::lua::SGetString(L, 1);
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LoadingScreen* loading = dynamic_cast<LoadingScreen*>(component);
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if (loading != nullptr)
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{
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loading->onFinished([=] {
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wi::lua::RunText(task);
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});
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}
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else
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wi::lua::SError(L, "OnFinished(string taskScript) component is not a LoadingScreen!");
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}
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else
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wi::lua::SError(L, "OnFinished(string taskScript) not enough arguments!");
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return 0;
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}
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void LoadingScreen_BindLua::Bind()
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{
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static bool initialized = false;
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if (!initialized)
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{
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initialized = true;
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Luna<LoadingScreen_BindLua>::Register(wi::lua::GetLuaState());
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}
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}
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}
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