74cb74d3c9
- namespace refactor (example: wiGraphics:: -> wi::graphics) - provided namespace compatibility macro for old user code: WICKEDENGINE_BACKWARDS_COMPATIBILITY_0_59 - resource manager will return `Resource` instead of `shared_ptr<Resource>` objects - MAD shader optimizations - implemented alpha to coverage with alpha tested materials when MSAA is enabled - alpha testing fix with transparent shadow maps - TLAS and scene buffers will be recreated less frequently when things get added/removed from the scene
39 lines
1004 B
C++
39 lines
1004 B
C++
#pragma once
|
|
#include "CommonInclude.h"
|
|
|
|
#include <chrono>
|
|
|
|
namespace wi
|
|
{
|
|
struct Timer
|
|
{
|
|
std::chrono::high_resolution_clock::time_point timestamp = std::chrono::high_resolution_clock::now();
|
|
|
|
// Record a reference timestamp
|
|
inline void record()
|
|
{
|
|
timestamp = std::chrono::high_resolution_clock::now();
|
|
}
|
|
|
|
// Elapsed time in seconds since the wi::Timer creation or last call to record()
|
|
inline double elapsed_seconds()
|
|
{
|
|
auto timestamp2 = std::chrono::high_resolution_clock::now();
|
|
std::chrono::duration<double> time_span = std::chrono::duration_cast<std::chrono::duration<double>>(timestamp2 - timestamp);
|
|
return time_span.count();
|
|
}
|
|
|
|
// Elapsed time in milliseconds since the wi::Timer creation or last call to record()
|
|
inline double elapsed_milliseconds()
|
|
{
|
|
return elapsed_seconds() * 1000.0;
|
|
}
|
|
|
|
// Elapsed time in milliseconds since the wi::Timer creation or last call to record()
|
|
inline double elapsed()
|
|
{
|
|
return elapsed_milliseconds();
|
|
}
|
|
};
|
|
}
|