-fix bug in cache for atlas import/export
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
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@@ -8,7 +8,7 @@ android_files = [
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'godot_android.cpp',
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'file_access_android.cpp',
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'dir_access_android.cpp',
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'audio_driver_android.cpp',
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'audio_driver_opensl.cpp',
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'file_access_jandroid.cpp',
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'dir_access_jandroid.cpp',
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'thread_jandroid.cpp',
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@@ -37,7 +37,9 @@ abspath=env.Dir(".").abspath
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pp_basein = open(abspath+"/project.properties.template","rb")
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pp_baseout = open(abspath+"/java/project.properties","wb")
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pp_baseout.write( pp_basein.read() )
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refcount=1
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for x in env.android_source_modules:
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pp_baseout.write("android.library.reference."+str(refcount)+"="+x+"\n")
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refcount+=1
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