rm class_db.h from resource.h
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@@ -31,6 +31,7 @@
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#include "gdscript_byte_codegen.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/object/class_db.h"
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uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {
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function->_argument_count++;
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