Replace BIND_VMETHOD by new GDVIRTUAL syntax

* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
This commit is contained in:
reduz
2021-08-21 22:52:44 -03:00
parent 2a5c64f2a1
commit 3682978aee
104 changed files with 1389 additions and 1227 deletions

View File

@@ -57,7 +57,7 @@
<methods>
<method name="_post_import" qualifiers="virtual">
<return type="Object" />
<argument index="0" name="scene" type="Object" />
<argument index="0" name="scene" type="Node" />
<description>
Called after the scene was imported. This method must return the modified version of the scene.
</description>