Overhaul the top sections of the class reference (Animation classes)
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeTimeScale" inherits="AnimationNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A time-scaling animation node to be used with [AnimationTree].
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A time-scaling animation node used in [AnimationTree].
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</brief_description>
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<description>
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Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
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Allows to scale the speed of the animation (or reverse it) in any children [AnimationNode]s. Setting it to [code]0.0[/code] will pause the animation.
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</description>
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<tutorials>
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<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
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</tutorials>
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</class>
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