diff --git a/drivers/gles3/shaders/sky.glsl b/drivers/gles3/shaders/sky.glsl index 62250eae081..a68b7b1edd9 100644 --- a/drivers/gles3/shaders/sky.glsl +++ b/drivers/gles3/shaders/sky.glsl @@ -40,7 +40,7 @@ in vec2 uv_interp; /* clang-format on */ -uniform samplerCube radiance; //texunit:-1 +uniform samplerCube radiance; //texunit:-2 #ifdef USE_CUBEMAP_PASS uniform samplerCube half_res; //texunit:-2 uniform samplerCube quarter_res; //texunit:-3