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Change Array arguments to TypedArray
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@@ -14,7 +14,7 @@
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<param index="0" name="from" type="Vector2" />
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<param index="1" name="to" type="Vector2" />
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<param index="2" name="collision_mask" type="int" default="4294967295" />
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<param index="3" name="exclude" type="Array" default="[]" />
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<param index="3" name="exclude" type="RID[]" default="[]" />
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<description>
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Returns a new, pre-configured [PhysicsRayQueryParameters2D] object. Use it to quickly create query parameters using the most common options.
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[codeblock]
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@@ -34,7 +34,7 @@
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295">
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The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
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</member>
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<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]">
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<member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]">
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The list of objects or object [RID]s that will be excluded from collisions.
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</member>
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<member name="from" type="Vector2" setter="set_from" getter="get_from" default="Vector2(0, 0)">
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