class reference proofreading

This commit is contained in:
Paul Joannon
2021-03-18 12:04:28 +01:00
committed by Paul Joannon
parent 3b380f4cdc
commit 8455e901f3
80 changed files with 104 additions and 103 deletions

View File

@@ -14,7 +14,7 @@
<return type="String">
</return>
<description>
Returns a translated name of the current constant in the Godot Shader Language. eg. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].
Returns a translated name of the current constant in the Godot Shader Language. E.g. [code]"ALBEDO"[/code] if the [member input_name] equal to [code]"albedo"[/code].
</description>
</method>
</methods>