Implement project.godot file associations for the Android editor
This commit is contained in:
@@ -202,7 +202,8 @@ abstract class GodotActivity : FragmentActivity(), GodotHost {
|
||||
handleStartIntent(intent, false)
|
||||
}
|
||||
|
||||
private fun handleStartIntent(intent: Intent, newLaunch: Boolean) {
|
||||
@CallSuper
|
||||
protected open fun handleStartIntent(intent: Intent, newLaunch: Boolean) {
|
||||
if (!newLaunch) {
|
||||
val newLaunchRequested = intent.getBooleanExtra(EXTRA_NEW_LAUNCH, false)
|
||||
if (newLaunchRequested) {
|
||||
|
||||
Reference in New Issue
Block a user