Documentation: Add support for deprecated/experimental messages

This commit is contained in:
Danil Alexeev
2024-02-12 16:55:02 +03:00
parent 907db8eebc
commit af28f87791
75 changed files with 1165 additions and 738 deletions
+5 -10
View File
@@ -12,17 +12,15 @@
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
<method name="get_process_callback" qualifiers="const" is_deprecated="true">
<method name="get_process_callback" qualifiers="const" deprecated="Use [member AnimationMixer.callback_mode_process] instead.">
<return type="int" enum="AnimationTree.AnimationProcessCallback" />
<description>
For backward compatibility. See [enum AnimationMixer.AnimationCallbackModeProcess].
</description>
</method>
<method name="set_process_callback" is_deprecated="true">
<method name="set_process_callback" deprecated="Use [member AnimationMixer.callback_mode_process] instead.">
<return type="void" />
<param index="0" name="mode" type="int" enum="AnimationTree.AnimationProcessCallback" />
<description>
For backward compatibility. See [enum AnimationMixer.AnimationCallbackModeProcess].
</description>
</method>
</methods>
@@ -46,14 +44,11 @@
</signal>
</signals>
<constants>
<constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessCallback" is_deprecated="true">
For backward compatibility. See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS].
<constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessCallback" deprecated="See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_PHYSICS].">
</constant>
<constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessCallback" is_deprecated="true">
For backward compatibility. See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE].
<constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessCallback" deprecated="See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_IDLE].">
</constant>
<constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessCallback" is_deprecated="true">
For backward compatibility. See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL].
<constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessCallback" deprecated="See [constant AnimationMixer.ANIMATION_CALLBACK_MODE_PROCESS_MANUAL].">
</constant>
</constants>
</class>