Added virtual method to VisualShaderNodeCustom to enable high-end mark

This commit is contained in:
Yuri Roubinsky
2020-02-13 09:43:43 +03:00
parent 3bc7fe5f1c
commit bc647393ba
4 changed files with 19 additions and 3 deletions
+8
View File
@@ -143,6 +143,14 @@
Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the root of the main category (see [method _get_category]).
</description>
</method>
<method name="_is_highend" qualifiers="virtual">
<return type="bool">
</return>
<description>
Override this method to enable high-end mark in the Visual Shader Editor's members dialog.
Defining this method is [b]optional[/b]. If not overridden, it's false.
</description>
</method>
</methods>
<constants>
</constants>