Move visual shaders to a module

This commit is contained in:
Aaron Franke
2025-08-26 07:28:40 -07:00
parent 9273a6a9a0
commit cfded120ae
135 changed files with 503 additions and 258 deletions
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVec2Constant" inherits="VisualShaderNodeConstant" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A [Vector2] constant to be used within the visual shader graph.
</brief_description>
<description>
A constant [Vector2], which can be used as an input node.
</description>
<tutorials>
</tutorials>
<members>
<member name="constant" type="Vector2" setter="set_constant" getter="get_constant" default="Vector2(0, 0)">
A [Vector2] constant which represents the state of this node.
</member>
</members>
</class>