Always stop script debugger when stopping game

This commit is contained in:
Krzysztof Biegański
2025-12-30 19:48:58 +01:00
parent 1559ab34c6
commit d1a5d9da3e

View File

@@ -321,9 +321,7 @@ void EditorDebuggerNode::stop(bool p_force) {
// Also close all debugging sessions.
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
if (dbg->is_session_active()) {
dbg->_stop_and_notify();
}
dbg->_stop_and_notify();
});
_break_state_changed();
breakpoints.clear();