From 2bd998afc3178d25c5c96de56391f882bd83287e Mon Sep 17 00:00:00 2001 From: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Date: Fri, 30 Jan 2026 18:41:25 +0100 Subject: [PATCH] [Buildsystem] Fix non-3D builds Restructure of the debugger caused `Node` to be undeclared in non-3D builds (normally declared in `resource.h`) --- scene/debugger/runtime_node_select.h | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/debugger/runtime_node_select.h b/scene/debugger/runtime_node_select.h index 5c5ed885d8e..a606b0bd7d9 100644 --- a/scene/debugger/runtime_node_select.h +++ b/scene/debugger/runtime_node_select.h @@ -37,6 +37,7 @@ #include "scene/resources/mesh.h" #endif // _3D_DISABLED +class Node; class PopupMenu; class RuntimeNodeSelect : public Object {