Rename callable_method_pointer.h to callable_mp.h and include it explicitly
This allows removing it from `class_db.h`, significantly reducing the amount of files that include it transitively. Also includes some include cleanup in `control.h` and `rich_text_label.h` done while ensure they don't depend on `callable_mp`.
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@@ -33,6 +33,7 @@
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#include "scene_multiplayer.h"
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#include "core/io/marshalls.h"
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#include "core/object/callable_mp.h"
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#include "scene/main/node.h"
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#include "scene/main/window.h"
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