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Add project settings for AVAudioSessionCategory on iOS
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@@ -1342,6 +1342,9 @@ ProjectSettings::ProjectSettings() {
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GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/2d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
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GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,2,0.01"), 0.5f);
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GLOBAL_DEF(PropertyInfo(Variant::INT, "audio/general/ios/session_category", PROPERTY_HINT_ENUM, "Ambient,Multi Route,Play and Record,Playback,Record,Solo Ambient"), 0);
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GLOBAL_DEF("audio/general/ios/mix_with_others", false);
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PackedStringArray extensions;
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extensions.push_back("gd");
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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